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nanoStream Webcaster Client 6.2.0

Release Notes We are excited to unveil the latest update to our nanoStream Webcaster SDK, now in version 6.2.0! This release contains enhancements and fixes aimed at making your live broadcasting smoother and more reliable than ever before. What’s New in nanoStream Webcaster SDK 6.2.0   Improved Enhanced Error Reporting: Additional error codes have been introduced, making it easier to...

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nanoStream Player Release 4.25.1

Release Notes In this patch release we enhanced the observability of player metrics to better monitor and ensure quality of service when using the Bintu configuration. Changelog Improved observability in player metrics for quality of service in case of bintu configuration being used Release Package 4.25.1 4.25.1 latest 4.x latest Documentation docs.nanocosmos.de Release History release...

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How nanocosmos helps iGaming providers to stream their games to LatAm in less than 1 second

nanocosmos collaborates closely with iGaming providers around the world to integrate nanoStream Cloud, a real-time video streaming solution, achieving content delivery in less than one second. This includes targeted countries in South America and games like Baccarat, Roulette, Blackjack, and Bingo but also microbetting and other interactive use cases. The list of providers using nanocosmos as...

Sunny Days Ahead: nanoStream 2024 Summer Release

We can already see the sunshine from Berlin, and it's not just the weather brightening our day: say hello to nanoStream 2024 – Summer Release! We've upgraded the entire workflow, emphasizing stability, reliability, and ease of use, along with sub-second latency. With continuous updates and improvements, our customers can focus on their core operations, knowing that with nanoStream, it simply...

How all-in-one streaming can help Asian iGaming providers expand globally

In today’s digital age, expanding globally isn’t just a dream; it’s necessary for businesses striving for growth and relevance. Providers of online games and bets know the potential when it comes to that. The iGaming industry is expected to continue its boom. For one, internet coverage is still improving. Also, new opening regulations for iGaming and betting give reasons to expect...

The Hidden Costs of Building a Real-Time Streaming Platform (Update)

Interactive video streaming has taken the world by storm.  Across corporate events, live commerce, live auction, sports betting and other interactive use cases, organizations are using streaming technology to create dynamic online experiences. To increase audience engagement in interactive applications, a real-time video streaming platform is required. And it does not stop at the...

nanoStream Player Release 4.25.0

Release Notes With this release, we've implemented handling for repeated switch stream failures by introducing cooldown functionality, thereby enhancing the robustness of stream switching. Additionally, we've strengthened access to video elements, ensuring more reliable and stable functionality. Furthermore, we've resolved issues related to preventing multiple 2004 errors and event order...

Webinar Streaming Media: Real Time in the Real World

Ultra-Low Latency Streaming for Sports, Esports, iGaming, and Interactive Events Streaming Media Introduction: "Delivering large-scale streams in real time is much easier said than done, but it's mission-critical for a number of high-stakes, monetized streaming applications from sports betting to auctions to esports to branded event streams that promise a high degree of user interaction. And...

nanoStream Player Release 4.24.3

Release Notes This patch release is enabling H5Live-HLS fallbacks when access to ManagedMediaSource API is denied for locally loaded webpages in iOS WKWebView. Changelog Fixed H5Live-HLS fallback in case of a denied access to the ManagedMediaSource API for locally loaded webpages in iOS WKWebView Release Package 4.24.3 4.24.3 latest 4.x latest Documentation docs.nanocosmos.de Release History...

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nanoStream Player Release 4.24.2

Release Notes This patch release addresses an autoplay issue occurring when the application called player.unmute() without user interaction context. This issue could result in black frames or errors during playback start if unmuted playback was not permitted. Further we enhanced the smoothness of stream switches specifically in H5Live-HLS mode, providing a better viewing experience for users....